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MAY 21, 2003 Fasten Your Seatbelts; It's Going To Be a Bumpy Night
Finally, we'll have to move back to our MAIN COMP, and select MASTER LAYER. Be sure that the Displacement Map is set to BUMP_PC, and you should see the following: [an error occurred while processing this directive]Nice, however, we don't want to see the precomp, only the effects of it, so turn of it's visibility (the eyeball).![]() The effect isn't quite strong enough. So on the Displacement Map variables #3 and #5 "Max Displacement," we'll set higher values. ![]() As your precomp's LUMINANCE values move, so too does the displacement. SHOCKING! You can get all sorts of interesting results with various plugins, including COLORAMA and unending third party developments, as well as footage. You can download the sample project used for this tutorial here. Have fun. About the author: Off hours, when he's not picking oranges, you can find Ko Maruyama in the AE Forum. For comments, questions, or freelance work, you can contact him at komaruyama@mac.com. Contact the author: Dave Nagel is the producer of Creative Mac and Digital Media Designer; host of several World Wide User Groups, including Synthetik Studio Artist, Adobe Photoshop, Mac OS, Adobe InDesign, Adobe LiveMotion, Creative Mac and Digital Media Designer; and executive producer of the Digital Media Net family of publications. You can reach him at dnagel@digitalmedianet.com. Prev 1 2 3 4 5 Related sites: Animation Artist AV Video Content Mastering Creative Mac Digital Animators Digital Game Developer Digital Media Designer Digital Post Production Digital Producer Digital Video Editing DV Format Film and Video Magazine The WWUG Related forums: [an error occurred while processing this directive]
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