DECEMBER 12, 2001
NewTek LightWave [7] for the Mac
3D modeling and animation suite
by Kevin Schmitt, Contributing Editor
Page 5 of 8

Rendering Effects. With some of the advanced rendering options, you can get some incredibly photorealistic results. LightWave can calculate radiosity (Figure 7) and caustics (Figure 6), add glows to surfaces, create motion blur, and add depth of field effects to simulate a real camera.


Fig 6: A sample of LightWave's caustics feature. [an error occurred while processing this directive]
Fig. 7: LightWave can do radiosity too!

Particle Effects. LightWave offers a variety of particle effects, such as HyperVoxels (VOlumetric piXELs), which allows you to simulate billowing smoke, fire, cosmic effects, etc. (Figure 8). Additionally, you can use the ParticleFX tool to do particle simulation like a flock of birds or flowing liquid, all with full collision detection.


Fig. 8: Hypervoxels were used to render this nebula field.


Clip 2: See Jack pour the particles. See Jack's particles fill up the cup. See Jack slosh the particles around. Jack, you're spilling!



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