JULY 11, 2001
The rendering itself is handled by a plugin rendering engine with basic rendering capabilities. An advanced renderer is also available (in beta form as of press time) that allows for true layer intersections. In my review period, I used the basic renderer for about a half hour and have been using the Advanced Renderer ever since. Even in its beta form, it seems to have no problems.
So what about speed? Beta users of AE 5 had some major issues with the sluggishness of 3D. Not so with the full release. Even with several effects applied to a 3D layer, manipulations in the Comp window are quick and smooth. Mind you, I'm only on a 400 MHz G4. Those on newer systems should be very pleased with the performance.
Version 5.0's masking capabilities have also been expanded to include edge control, which allows you to assign negative or positive values to feathering. You can also apply motion blurs to masks and assign colors to individual masks for easier identification when multiple masks are used.
AE 5 also gives you the ability to select a region of interest for previewing, showing you just the portion of the composition you want to see. This allows for faster caching with less RAM usage.
Other RAM preview improvements include:
The only problem I've had with RAM previews in AE 5 has to do with audio. If you're not previewing at the composition's full frame rate, audio will not play back accurately. However, to overcome this, you can specify any number of frames to skip, just as long as the preview's frame rate is the same as the composition's.
Post a message in the Creative Mac World Wide User Group.
Dave Nagel is the producer of Creative Mac and Digital Media Designer; host of several World Wide User Groups, including Synthetik Studio Artist, Adobe Photoshop, Adobe InDesign, Adobe LiveMotion, Creative Mac and Digital Media Designer; and executive producer of the Digital Media Net family of publications.