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14 , 2001
Working with Source Images in Studio
multiple sources to create a range of original pieces
to Creative Mac
For the visitors
of this page who are already familiar with Studio Artist, this tutorial
may be a bit too simplistic. However, for those who come to this
fabulous application for the first time, I hope the tutorial will
help them enter an exciting environment.
I will work strictly on one canvas, no added layers, but will open
and use several Source Images.
Studio Artist requires the opening of a Source Image in order to
get started, and this Source Image can already be greatly modified
right at that initial stage, simply by setting a canvas size that
might be radically different from the original image size/resolution/proportions.
In this tutorial, we will use a 320 x 240 pixels canvas size because
we will eventually use the resulting images as material with which
to look at "Morphing" (the subject of another tutorial
to be published soon).
This tutorial on Multiple Source Images will attempt to show how
Studio Artist enables the artist to "use" just about any
combination of source images in order to come up with unique images
that are truly his or her own, and doing so in ways that are radically
different from what, for example, could be done in Photoshop, or
Yet, I remember
from my many years of working with natural media, that it was already
quite common for artists to build a library of images borrowed from
all sorts of sources, magazines, newspapers, photos, etc. Those
personal libraries of images, often only fragments of images, were/are
the source of much inspiration, sometimes a simple "spot on
a wall" captured in a photo can become the spark that will
trigger a whole series of new images, all born from it, yet often
not showing any obvious connection to it.
makes this time tested process a lot easier, those sources of inspiration
can now be easily integrated into the work itself. So let us start.
At first, I prepared 8 images to be used as Source Images (pulled
out of my "personal library"):
are there in no particular order, they are gathered as raw material
for the creation of one or several images I know nothing about as
of yet. Some of these images may be used a lot, others may be ignored
I find that Studio Artist is an exceptional tool for exploring almost
without a goal, my favorite way to work.
First, I will launch Studio Artist 1.5 and select "image 1"
above as the Source Image, at 320 x 240 pixels. As soon as you launch
it, the application asks you to select a Source Image and then brings
up this dialog box:
If you want
to change the proportions of the image you are opening as Source
Image, make sure you deselect the "Constrain Aspect Ratio"
box. If you want the Source Image to appear on the canvas, select
"Source Image" in the pop up menu at the top of the work
what that first 320 x 240 canvas image looks like:
Jean Detheux studied
at the Académie Royale des Beaux-Arts et Institut Supérieur
d'Architecture in Liège, Belgium, where he graduated twice with two
different majorsmural and decorative painting and easel painting.
He's taught in Belgium, Canada and the United States, including The Alberta
College of Art, Calgary, Alberta; Concordia University, Montréal,
Québec; Algonquin College, Ottawa, Ontario; New York University;
Parsons School of Design, New York; and The New York Studio School of Drawing,
Painting and Sculpture. He can be reached at [email protected]
or at [email protected]. Examples of Jean's
work are available at http://www.vudici.net.