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REVIEW
MARCH
21 , 2001
Electric Image Amorphium Pro 1.1 3D modeling, painting and animation software by
David Nagel I've mentioned before that for designers, particularly those who work in Flash, skill with 3D is rapidly becoming a prerequisite. Last year, the only tool on the market for bringing 3D content into the Flash format was Swift3D from Electric Rain. Now, however, it seems that every 3D publisher wants a piece of the Web, and they're all either offering Flash expansion modules or are developing export options for SWF animation. As a subset of these publishers, there are those who are not just expanding existing applications to make them useable on the Web but are actually tailoring them for use by those whose skills tend more toward 2D designprint and the Webbut who are beginning to need 3D for things like spinning logos, flythroughs and character animation. Enter Amorphium Pro from Electric Image. Now, many of you probably remember the original Amorphium (from Play Inc.), a 3D product also targeted toward designers that was introduced a few years ago. If you had the chance to use it, you probably weren't terribly enthralled by it. It didn't exactly deliver on the promise of 3D for the masses. But Amorphium Pro is different. Very different. What it does I say that this package is targeted toward designers not because it's a dumbed-down version of a high-end program. It's not. It's targeted toward designers in that its workflow and tools are organized in as close a way to 2D applications as possible while still being able to produce 3D. It's like your favorite image editor and painting program rolled into one and then extruded for 3D. And it's not a "dumb" program. This is unquestionably a professional tool. By way of example, consider the problem of masking and painting a model while you're still in the process of building it. Say, for example, that you just want to make some hair on a head and paint it. You just click on the "Mask" tool, paint your mask on the object, and paint color with a tool similar to Photoshop's airbrush tool on the unmasked areas. Then just unmask you model to go back and do some more modeling. Simple, right? We'll take a look at masking later in this review. First let's take a look at how it all works. Workflow
From here, you can go into any of the modeling modes to shape a new model or edit an existing modelone you previously created in Amorphium Pro or one you've imported from a variety of common 3D formats. (You will also be able to export your work to common 3D formats.) Or you can do some painting, effects, masking or any number of other compositing or editing tasks you need to perform. GO TO PAGE [ 1, 2, 3, Complete, Home ] Post a message in the Creative Mac World Wide User Group. |